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Board Wars/Characters/Sitarama And Bheem

Character

Sitarama And Bheem

Current card statistics

Base attack
83
Green attack
123
Health
75
Blue attack
43
Red attack
103
Range
4
Defense
5
Speed
5

Rank comparison

Against Legendary cards

82 cards
Base attack83Avg 9.59 · Avg Tier 2.99↓ 1.59 below · ↑ Higher tier
Green attack123Avg 10.38 · Avg Tier 3.46↑ 1.62 above · ↓ Lower tier
Blue attack43Avg 7.78 · Avg Tier 2.96↓ 3.78 below · ↑ Higher tier
Red attack103Avg 9.28 · Avg Tier 3.11↑ 0.72 above · ↓ Lower tier
Health75Avg 112.44↓ 37.44 below
Range4Avg 2.48↑ 1.52 above
Defense5Avg 5.6↓ 0.6 below
Speed5Avg 4.68↑ 0.32 above

Printed attack and damage tier are compared separately.

Sitarama And Bheem artwork
Status
Active
Current version
v2
Generation
Generation 4
Rank
LEGENDARY
Suit
MV
Games
3
Wins
2
Average placement
1.67

Ability

Current official ability text for this character version.

Passive / ChargeUp

Fire And Water

You have 2 Warriors, Sitarama is Fire, and Bheem is Water. The both have the same Base Stats, but their Unique Abilities are listed below... Sitarama: Sitarama can Attack Normally with Green, or use a Bow. Using the Bow grants +10 Range. If Sitarama gets a Kill, he gains his Fire Ability. This gives him +1 Attack for each Range he uses to Attack (Exceeds 15 limit). Bheem: Bheem can Freely Traverse and Teleport through Water. Bheem can Attack Normally with Green, or use a Spear. Using the Spear Removes 1 Speed from the Attacked Enemy, for every 10 damage you deal, for 1 Rotation. If Bheem gets a Kill, he gains his Water Ability. This Allows him to exhaust a Speed to Drag an Enemy into the Water he is In. This can only Happen if they are in his Range of Current Speed. Together: Sitarama and Bheem can Choose to Stack on Top of Each Other. In this case, they combine Health and Speed, but keep their Distinct Actions. They can Still use both of their Abilities. They Both Recieve an Upgraded Attack for being Together. They cannot Stack and Unstack on the Same turn.

Game history

Recorded games in which this character was selected.

GameTeamResult
S3 · Game 18Ruby Raptors👑 Winner
S3 · Game 13Mama Llamas3rd
S2 · Game 17Barbeque Beavers👑 Winner

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 3Season 2

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 1S3 · Season 3 PlayoffsS3 · Season 3 Act 3S2 · Season 2 PlayoffsS2 · Season 2 Regular Season

Version history

Official rules changes are protected historical data.

v2

minor text update

  • Ability text
    Previous
    There are 2 fighters, Sitarama is … , but their unique Abilities are listed … grants +10 Range, but Attacks with Base Attack. If Sitarama gets a Kill (Regular or CPU), he gains … : Bheem can freely Traverse and Teleport through Water Tiles. Bheem can … Speed from the enemy for every 10
damage
you
deal
,
but
Attacks
with
Base
Attack
.
If
Bheem
gets
a
Kill
(
Regular
or
CPU
)
,
he
gains
…
Enemy
into
Water
,
if
they
are
…
and
Bheem
can
choose
to
Stack
on
top
of
Each
Other
…
they
combine
Health
,
Speed
,
but
…
the
Same
turn
.
New
You have 2 Warriors, Sitarama is … , but their Unique Abilities are listed … : Bheem can Freely Traverse and Teleport … Speed from the Attacked Enemy, for every 10 damage you deal, for 1 Rotation. If Bheem … an Enemy into the Water he is In. This can only Happen if they are in his Range of Current Speed. Together: Sitarama and Bheem can Choose to Stack on Top of Each Other … they combine Health and Speed, but keep … the Same turn.
v1

initial release

  • ReleaseInitial documented version.