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Official records and community knowledge, kept distinct.

Board Wars/Characters/Sitarama And Bheem

Character

Sitarama And Bheem

Current card statistics

Base attack
83
Green attack
123
Health
75
Blue attack
43
Red attack
103
Range
4
Defense
5
Speed
5

Rank comparison

Against Legendary cards

82 cards
Base attack83Avg 9.62 · Avg Tier 2.99↓ 1.62 below · ↑ Higher tier
Green attack123Avg 10.41 · Avg Tier 3.47↑ 1.59 above · ↓ Lower tier
Blue attack43Avg 7.87 · Avg Tier 2.98↓ 3.87 below · ↑ Higher tier
Red attack103Avg 9.37 · Avg Tier 3.11↑ 0.63 above · ↓ Lower tier
Health75Avg 112.56↓ 37.56 below
Range4Avg 2.43↑ 1.57 above
Defense5Avg 5.62↓ 0.62 below
Speed5Avg 4.67↑ 0.33 above

Printed attack and damage tier are compared separately.

Sitarama And Bheem artwork
Status
Active
Current version
v3
Generation
Generation 4
Rank
LEGENDARY
Suit
MV
Games
5
Wins
2
Average placement
2.40

Characters on this card

Individual statistics for every character represented by the card.

Sitarama

Main character
75 Health
Base
83
Green
123
Blue
43
Red
103
Range
4
Defense
5
Speed
5

Bheem

75 Health
Base
83
Green
123
Blue
43
Red
103
Range
4
Defense
5
Speed
5

Ability

Current official ability text for this character version.

Passive / ChargeUp

Fire And Water

You Have 2 Characters, Sitarama is Fire, and Bheem is Water. Their Unique Abilities are listed below...

Sitarama: Sitarama can Attack Normally with Green, or use a Bow.
Using the Bow grants +10 .
If Sitarama gets a , he Permanently gains his Fire Ability.
This gives him +1 Attack for each Range he uses to Attack.

Bheem: Bheem can Freely Traverse and Teleport through Water. Bheem can Attack Normally with Green, or use a Spear.
Using the Spear Removes 1 from the Attacked Enemy, for every 10 Damage you Deal, for 1 .
If Bheem gets a Kill, he gains his Water Ability.
This Allows him to exhaust a Speed to Drag an Enemy into the Water he is In. This can only Happen if they are in his Range of Current Speed.

Together: Sitarama and Bheem can Choose to Stack on Top of Each Other.
In this case, they combine Health and Speed, but keep their Distinct .
They can Still use both of their Abilities. They Both Recieve an Upgraded Attack for being Together.
They cannot Stack and Unstack on the Same .

Game history

Recorded games in which this character was selected.

GameTeamResult
S4 · Game 7Barbeque Beavers4th
S4 · Game 4Smokey Salamanders3rd
S3 · Game 18Ruby Raptors👑 Winner
S3 · Game 13Mama Llamas3rd
S2 · Game 17Barbeque Beavers👑 Winner

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 3Season 2

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 1S3 · Season 3 PlayoffsS3 · Season 3 Act 3S2 · Season 2 PlayoffsS2 · Season 2 Regular Season

Version history

Official rules changes are protected historical data.

v3

minor text update

  • Ability text
    Previous
    You have 2 Warriors, Sitarama is Fire, and Bheem is Water. The both have the same Base Stats, but their Unique Abilities are listed below... Sitarama: Sitarama can … his Fire Ability. This gives him … uses to Attack (Exceeds 15 limit). Bheem: Bheem can … use a Spear. Using the
Spear
…
for
every
10
damage
you
deal
,
for
1
Rotation
.
If
Bheem
gets
…
his
Water
Ability
.
This
Allows
him
…
of
Current
Speed
.
Together
:
Sitarama
and
…
of
Each
Other
.
In
this
case
,
…
their
Distinct
Actions
.
They
can
Still
…
for
being
Together
.
They
cannot
Stack
and
Unstack
on
the
Same
turn
.
New
You Have 2 Characters, Sitarama is Fire, and Bheem is Water. Their Unique Abilities are … Kill, he Permanently gains his Fire … for every 10 Damage you Deal, for 1 … the Same turn.
  • CharactersSingle characterSitarama, Bheem
  • v2

    minor text update

    • Ability text
      Previous
      There are 2 fighters, Sitarama is … , but their unique Abilities are listed … grants +10 Range, but Attacks with Base Attack. If Sitarama gets a Kill (Regular or CPU), he gains … : Bheem can freely Traverse and Teleport through Water Tiles. Bheem can … Speed from the enemy for every 10 damage you deal, but Attacks with Base Attack. If Bheem gets a Kill (Regular or CPU), he gains … Enemy into Water, if they are … and Bheem can choose to Stack on top of Each Other … they combine Health, Speed, but … the Same turn.
      New
      You have 2 Warriors, Sitarama is … , but their Unique Abilities are listed … : Bheem can Freely Traverse and Teleport … Speed from the Attacked Enemy, for every 10 damage you deal, for 1 Rotation. If Bheem … an Enemy into the Water he is In. This can only Happen if they are in his Range of Current Speed. Together: Sitarama and Bheem can
    v1

    initial release

    • ReleaseInitial documented version.
    Choose
    to
    Stack
    on
    Top
    of
    Each
    Other
    …
    they
    combine
    Health
    and
    Speed
    ,
    but
    keep
    …
    the
    Same
    turn
    .