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Apocalypses

Apocalypse events and their historical rules.

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Age of UltronUltron wants to destroy our game and recreate it in his own twisted image. He needs 4 upgrade tokens to achieve this goal. You have the choice to fight against him, or help him usher in the Age of Ultron...ULTRONEach stat increases each time he gets an upgrade token. He is off the board after the fourth...ATTACK 10³ - 8⁴ - 10⁴ - 15⁴SPEED 7 - 10 - 15 - 20DEFENSE 6 - 7 - 8 - 9HEALTH 200HistoricalAll Consuming GalactusGalactus is a being of unbelievable power, but there might be hope at stopping him from consuming our reality.Each of his attacks will last 2 turns: 1 where he destroys a random tile, and the next where all surrounding tiles affected. While his fist is down, you can try and attack him, but the chances you win are low.GALACTUS300 Health6 Defense(Shockwave deals 30 damage)Turn 1: Fist comes down and destroys tileTurn 2: Shockwave in a 3x3 around where the fist landedActiveAwakening of CthulhuCthulhu will move 1 tile towards the closes character possible. He will leave a void where he lands, destroying the tile along with all characters and items in that tile. Cthulhu will occupy all void spaces and will always jump to the nearest character to a void space. If tied, roll to see which character he jumps towards.Voids are impassable.ActiveBalatroAt the start of each turn, each team must secretly select a tile. After this, a random card will be assigned to each tile on the board. If a player ends their turn in a tile, it counts as if they played that card. At the start of the next turn, the team who has the highest poker hand gets their tile that they picked selected. This selected tile is destroyed and unable to be occupied for the rest of the game.List of poker hands for reference.ActiveClash of ClansThe board now disappears and all players get teleported to their spawn, which is now their base. Each player will get 5 points to level up their base or troops. If your towan hall is destroyed, you lose the game.TOWN HALL400 HEALTH4 DEFENSEHistoricalCloudy with a Chance of MeatballsEach turn, 2 meatballs will fall from the sky. These meatballs will destroy whichever tile it falls on, instantly killing all characters inside and leaving it unoccupiable. Where the meatballs fall will be announced 1 rotation before they fall.At each corner of the board, a flying car will spawn. The meatball machine will spawn at the center of the map above the board. Use your action while in a flying car to rise/descend through the air. While in the air, use your action to move closer to the machine. Once your car is both in the air and adjacent to the machine, you may use your action to board the machine.While on the machine, you are safe from meatballs and may use your action to turn off the machine. If an enemy is also on the machine, you may use your action to attempt to push them off to their death.ActiveDeath of BeeboTo be revealed...ActiveEruption of PompeiiThe volcano of Pompeii is starting to erupt! Every 2 turns the lava will spread 1 tile in each direction. It will continue to spread until it reaches 5 by 5 length.The lava damage is 100 per tile.HistoricalFive Nights at Freddy'sFreddy, Bonnie, Chica, Foxy, and Springtrap will pursue the closest character every apocalypse turn. If an animatronic reaches a character, that character takes 5 D20 of permanent damage.Springtrap always moves with 7 speed. All other animatronics do not have guaranteed movement, instead only moving according to the FNAF Dice. The amount of FNAF Dice rolled increases by 1 for each apocalypse turn that has passed. Apocalypse turn 1 = 1 roll, Apocalypse turn 2 = 2 rolls, etc...Every other apocalypse turn, the animatronics turn invisible before they move. They will still deal damage while invisible, and they will be revealed at the start of the next apocalypse turn.ActiveGodzillaEach turn, Godzilla will move 1 space in a random direction. Each tile he steps on takes 80 damage, as well as leaving radiation behind. He will also roll a D4 to see what attack he does:[1] - 50 DAMAGE TO A 3x3 RADIUS AROUND HIM[2] - 30 DAMAGE TO HIS ROW & COLUMN[3] - 80 DAMAGE TO A RANDOM ADJACENT TILE[4] - ALL OF THE ABOVE!HistoricalGodzilla Vs KongTo be revealed...ActiveHundreds of BeaversTo be revealed...ActiveKing KongKing Kong will begin by leaping to a random tile. The tile he leaps on will be destroyed and unoccupiable for the rest of the game. On top of this, the 3x3 tile radius around it will take 50 tile-wide damage.After the first turn, you can use your action on King Kong to attempt to dictate which tile he leaps to. You choose the specific coordinate.King Kong will then leap to one of the locations that a character gave him at random. He cannot leap to a tile that he's already been.HistoricalLegendary TruthTo be revealed...ActiveMultiverse of MadnessTo be revealed...ActiveNoah's ArkThe apocalypse tile will be set aside and replaced with the Noah's Ark tile. Each apocalypse turn, 1 random tile will be transformed into an ocean tile, and all ocean tiles on the board will transform 1 adjacent tile into an ocean tile. This will continue until the entire board (excluding the ark) is an ocean tile.You take 15 damage each turn that you end in an ocean tile. Once the board is full of ocean, you begin to be pushed back a layer at the end of your turn as well.ActiveRaining TacosEach turn, tacos will rain from the sky. Tacos land on a random space on the board. They deal 30 damage an remove all items from any character in that space, and they make that space unoccupiable. If the taco lands on a water space, all characters in the water are instantly killed.Each apocalypse turn, the amount of tacos that fall increases by 10. Turn 1 = 10 tacos, turn 2 = 20 tacos, etc...ActiveRevenge of ThanosThanos will spawn on the apocalypse tile, and will be in pursuit of all of the board wars gems! Controlled by GMWhen the apocalypse starts, each item he needs that isn't in play will be automatically given to him. The remaining items will be sought after by Thanos through any means necessary. If Thanos gets all required items, he will snap. Every character then must flip a coin - heads they live, tails they instantly die. THANOS10⁴ ATTACK8 SPEED6 DEFENSE300 HEALTH2 ACTIONSITEMS NEEDEDInfinity GauntletSpace GemReality GemUniversal GemChaos GemPower GemHero GemActiveRumblingA row of titans will appear across the outer layer of a random side of the board. They will roll a D6 to see how many tiles they march forward. If they touch a tile, all characters, minions, items, and components in that tile are instantly removed from the game. When they reach the other side of the board, they rotate to the next side and immediately march again. 7 titans march at once, which gives you a chance to avoid their wrath.ActiveSubspace EmissaryTo be revealed...ActiveThe Culling GamesTo be revealed...ActiveThe Immortal SnailAn invisible snail will move 1 speed each turn towards the closest possible character. If the snail touches any character, they die. You may use your action to search to see if the snail is in your tile. The snail will spawn on a random tile. If a player accidentally touches the invisible snail, they will die on the next snail turn.HistoricalThe Last of UsTo be revealed...ActiveThe Sinister SixThe Sinister Six have arrived and each of them will cause chaos every apocalypse turn!Green Goblin - Throws 1 bomb each turn, the bombs explode the next turn.Sandman - Every tile surrounding water will suck you in.Doctor Octopus - Hits 4 random tiles surrounding the apocalypse tile for 30 damage each.Venom - Moves 1 tile each turn and deals 50 damage to all inside.Electro - Lightning effects 4 random tiles. Lightning removes tile functionality and speed of those inside.Mysterio - Makes 1 random row of tiles invisible.HistoricalThe StormThe storm is closing in! All tiles are deactivated and unable to be used. Each turn, the storm will close in more and more until there is one tile remaining. The chart below shows the speed of the storm.Turn 1 - Moving inTurn 2 - 5x5 StuckTurn 3 - Moving inTurn 4 - 3x3 StuckTurn 5 - Moving inTurn 6 - Single tileHistoricalThe WardenTo be revealed...ActiveThe World SerpentThe world serpent is here and its time for Ragnarok! The serpent will spawn here and always move in pursuit of the highest valued item. He can only move in straight lines, and must roll a D6 to determine his tile movement speed. When the snake moves over a tile, it and everything in it is destroyed. Players cannot traverse the tiles occupied by the snake, however the snake can cross over his own body.ActiveTotal Drama IslandTo be revealed...Active