Each time an Enemy Character Gains an Item, Shrek can Choose to Gain one Also.
If he does this, he Suffers 15 PERMANENT Damage
Character
Shrek
Current card statistics
- Base attack
- 6
- Green attack
- 10
- Health
- 70
- Blue attack
- 4
- Red attack
- 10
- Range
- 1
- Defense
- 4
- Speed
- 2
Rank comparison
Against Silver cards
Base attack6Avg 4.73↑ 1.27 above
Green attack10Avg 6.63 · Avg Tier 2↑ 3.38 above
Blue attack4Avg 2.66↑ 1.34 above
Red attack10Avg 3.86 · Avg Tier 2↑ 6.14 above
Health70Avg 45.42↑ 24.58 above
Range1Avg 1.42↓ 0.42 below
Defense4Avg 2.91↑ 1.09 above
Speed2Avg 3.28↓ 1.28 below
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
SelfTrigger
Onions
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S3 · Game 20 | Los Cuties | 3rd |
| S2 · Game 14 | Smokey Salamanders | 4th |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v3
minor text update
- Ability
Onions - Ability type
—SelfTrigger - Ability textPrevious
—NewEach time an Enemy Character Gains an Item, Shrek can Choose to Gain one Also. If he does this, he Suffers 15 PERMANENT Damage
v2
minor balance update
- DocumentationNo field-level changes documented.
v1
initial release
- ReleaseInitial documented version.