Character
Neo
Current card statistics
- Base attack
- 72
- Green attack
- 82
- Health
- 80
- Blue attack
- 52
- Red attack
- 72
- Range
- 2
- Defense
- 7
- Speed
- 4
Rank comparison
Against Diamond cards
Base attack72Avg 8.14 · Avg Tier 2.05↓ 1.14 below · ↓ Lower tier
Green attack82Avg 9.54 · Avg Tier 2.36↓ 1.54 below · ↓ Lower tier
Blue attack52Avg 6.31 · Avg Tier 2.06↓ 1.31 below · ↓ Lower tier
Red attack72Avg 8.14 · Avg Tier 2.12↓ 1.14 below · ↓ Lower tier
Health80Avg 90.48↓ 10.48 below
Range2Avg 1.93↑ 0.07 above
Defense7Avg 4.75↑ 2.25 above
Speed4Avg 4.3↓ 0.3 below
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
SelfTrigger
Matrix
At the Start of Each Turn, you can Choose Between the "Red Pill" or the "Blue Pill". Once you Choose the Red Pill, you can Never Go Back... Blue Pill: You Gain Double Tile Rewards, +2 Speed and an Item Every Turn Red Pill: Double Upgraded Dice Tier, +3 Speed and +2 Defense. However you MUST Suffer a D-20 of PERMANENT Damage Each Turn.
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S3 · Game 10 | Mama Llamas | 4th |
| S2 · Game 19 | Ruby Raptors | 2nd |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v2
minor text update
- Ability textPrevious
NeoCanExhaustALLofHisSpeed.ToremovehimselffromtheBoardfor1Rotation.Nextturn,heRespawnsinhisSpawn.NeoCannotusehisabilitywhileStandinginhisSpawn.NewAt the Start of Each Turn, you can Choose Between the "Red Pill" or the "Blue Pill". Once you Choose