You Gain Percentage By doing the Following...
(Getting a |10%|... Getting a Item |5%|... A Teammate Dies |20%|... End Your in a Anime |5%|)
10% Upgraded
20% +1 , +1
30% +1 Speed, +1 Defense
40% +5 Attack, +1 Speed
50% Heal 10 Health each Turn
60% Give 1 Teammate Green Each Turn
70% Teleport Once Per Turn
80% Swap any 2 Tiles Each Turn
90% Disable Any Item/Tile Each Turn
100% Pick a Team to Give Blue Attack Each Turn
Character
Mob
Current card statistics
- Base attack
- 82
- Green attack
- 92
- Health
- 110
- Blue attack
- 72
- Red attack
- 92
- Range
- 1
- Defense
- 4
- Speed
- 4
Rank comparison
Against Legendary cards
Base attack82Avg 9.62 · Avg Tier 2.99↓ 1.62 below · ↓ Lower tier
Green attack92Avg 10.41 · Avg Tier 3.47↓ 1.41 below · ↓ Lower tier
Blue attack72Avg 7.87 · Avg Tier 2.98↓ 0.87 below · ↓ Lower tier
Red attack92Avg 9.37 · Avg Tier 3.11↓ 0.37 below · ↓ Lower tier
Health110Avg 112.56↓ 2.56 below
Range1Avg 2.43↓ 1.43 below
Defense4Avg 5.62↓ 1.62 below
Speed4Avg 4.67↓ 0.67 below
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
ChargeUp
100% Mode
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S3 · Legacy Cup Game 1 | Astro Bears | 4th |
| S3 · Game 6 | Los Cuties | 👑 Winner |
| S3 · Game 1 | Purple Dragons | 2nd |
| S2 · Game 7 | Ruby Raptors | 👑 Winner |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v3
minor text update
- Ability textPreviousYou Gain Percentage … Attack Each TurnNewYou Gain Percentage … (Getting a Kill |10%|... Getting a Item |5%|... A Teammate Dies |20%|.. … a Anime Tile |5%|) … Attack Each Turn
v2
minor balance update
- Ability textPrevious
Onceat100%you