Anytime Mike or Sully gets a , they can use it to Power a Scare-Door.
A Scare-Door replaces a Regular Yellow-Doorway, and is a to another Chosen doorway on the board.
Opening the Door does not cost an . 1 is required to move between doors. You must be in a to open a Scare-Door there.
Character
Mike & Sully
Current card statistics
- Base attack
- 7
- Green attack
- 3
- Health
- 50
- Blue attack
- 7
- Red attack
- 3
- Range
- 1
- Defense
- 4
- Speed
- 3
Rank comparison
Against Gold cards
Base attack7Avg 7.47↓ 0.47 below
Green attack3Avg 9.16 · Avg Tier 2↓ 6.16 below
Blue attack7Avg 5.12↑ 1.88 above
Red attack3Avg 7.27 · Avg Tier 2↓ 4.27 below
Health50Avg 69.88↓ 19.88 below
Range1Avg 1.96↓ 0.96 below
Defense4Avg 3.87↑ 0.13 above
Speed3Avg 3.82↓ 0.82 below
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
ChargeUp
Monsters Inc
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S3 · Game 3 | Smokey Salamanders | 2nd |
| S2 · Game 16 | Smokey Salamanders | 👑 Winner |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v1
initial release
- ReleaseInitial documented version.