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Official records and community knowledge, kept distinct.

Board Wars/Characters/Mega Man

Character

Mega Man

Current card statistics

Base attack
7
Green attack
8
Health
70
Blue attack
5
Red attack
7
Range
2
Defense
4
Speed
4

Rank comparison

Against Gold cards

133 cards
Base attack7Avg 7.47↓ 0.47 below
Green attack8Avg 9.13 · Avg Tier 2↓ 1.13 below
Blue attack5Avg 5.12↓ 0.12 below
Red attack7Avg 7.13 · Avg Tier 2↓ 0.13 below
Health70Avg 70.18↓ 0.18 below
Range2Avg 1.97↑ 0.03 above
Defense4Avg 3.85↑ 0.15 above
Speed4Avg 3.81↑ 0.19 above

Printed attack and damage tier are compared separately.

Mega Man artwork
Status
Active
Current version
v3
Generation
Generation 2
Rank
GOLD
Suit
GM
Games
5
Wins
1
Average placement
2.60

Ability

Current official ability text for this character version.

Utility

Arsenal

At the Start of your Turn, you can choose which Weapon to equipt. You can use... Mega Buster: Attack Like Normal (Unlimited Use) Missile: Infinite Range, Green Attack (3 uses) Metal Blades: Attack with Green and lower the enemies Defense by 2 for the Attack (3 uses) Crash Bomb: Sticks to an Enemy after a Normal Attack. In 2 Rotations it will Deal 15^4 to whoever its stuck to. If the Sticken Enemy is 0 Range away From another Character, they can choose to pass it off (1 use) Leaf Shield: Makes you Invincible for 1 Rotation. Then Attacks everyone in a 3x3 Radius at the Start of your Next turn (1 use) 2 Kills refreshes ALL Uses!

Game history

Recorded games in which this character was selected.

GameTeamResult
S3 · Legacy Cup Game 4Astro Bears2nd
S3 · Game 29Smokey Salamanders4th
S3 · Game 28Ruby Raptors👑 Winner
S2 · Game 21Smokey Salamanders4th
S2 · Game 9Jelly Jets2nd

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 3Season 2Season 1

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 4S3 · Season 3 PlayoffsS3 · Season 3 Act 5S2 · Season 2 PlayoffsS2 · Season 2 Regular SeasonS1 · Season 1 PlayoffsS1 · Season 1 Regular Season

Version history

Official rules changes are protected historical data.

v3

minor text update

  • Ability text
    Previous
    At the Start of every Turn you can … : Attack Like normal (infinate use) Missile: Infinate Range, Attack Like normal (3 uses) Metal Blades: Attack with green and lower the enemies defense by 2 for … Enemy after a normal Attack. In … . If the enemy physically touches another enemy, they pass
it
off
(
Cannot
be
passed
you
your
team
)
(
1
use
)
…
(
1
use
)
3
Kills
refreshes
ALL
uses
New
At the Start of your Turn, you can choose … You can use... Mega Buster: Attack Like Normal (Unlimited Use) Missile: Infinite Range, Green Attack (3 uses) Metal Blades: Attack with Green and lower the enemies Defense by 2 for … Enemy after a Normal Attack. In … . If the Sticken Enemy is 0 Range away From another Character, they can choose to pass it off (1 use) … (1 use) 2 Kills refreshes ALL Uses!
v2

minor balance update

  • AbilityMega LegendsArsenal
  • Ability type—Utility
  • Ability text
    Previous
    —
    New
    At the Start of every Turn you can choose which Weapon to equipt. You can use Mega Buster: Attack Like normal (infinate use) Missile: Infinate Range, Attack Like normal (3 uses) Metal Blades: Attack with green and lower the enemies defense by 2 for the Attack (3 uses) Crash Bomb: Sticks to an Enemy after a normal Attack. In 2 Rotations it will Deal 15^4 to whoever its stuck to. If the enemy physically touches another enemy, they pass it off (Cannot be passed you your team) (1 use) Leaf Shield: Makes you Invincible for 1 Rotation. Then Attacks everyone in a 3x3 Radius at the Start of your Next turn (1 use) 3 Kills refreshes ALL uses
  • Speed34
v1

initial release

  • ReleaseInitial documented version.