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Board Wars Archive

Official records and community knowledge, kept distinct.

Board Wars/Characters/Mega Man

Character

Mega Man

Current card statistics

Base attack
7
Green attack
8
Health
70
Blue attack
5
Red attack
7
Range
2
Defense
4
Speed
4

Rank comparison

Against Gold cards

135 cards
Base attack7Avg 7.47↓ 0.47 below
Green attack8Avg 9.16 · Avg Tier 2↓ 1.16 below
Blue attack5Avg 5.12↓ 0.12 below
Red attack7Avg 7.27 · Avg Tier 2↓ 0.27 below
Health70Avg 69.88↑ 0.12 above
Range2Avg 1.96↑ 0.04 above
Defense4Avg 3.87↑ 0.13 above
Speed4Avg 3.82↑ 0.18 above

Printed attack and damage tier are compared separately.

Mega Man artwork
Status
Active
Current version
v3
Generation
Generation 2
Rank
GOLD
Suit
GM
Games
5
Wins
1
Average placement
2.60

Ability

Current official ability text for this character version.

Utility

Arsenal

At the Start of your , you can choose which Weapon to equipt.
You can use...
Mega Buster: Attack Like Normal (Unlimited Use)
Missile: Infinite , Green Attack (3 uses)
Metal Blades: Attack with Green and lower the enemies by 2 for the Attack (3 uses)
Crash Bomb: Sticks to an Enemy after a Normal Attack. In 2 it will Deal 15^4 to whoever its stuck to.
If the Sticken Enemy is 0 Range away From another Character, they can choose to pass it off (1 use)
Leaf Shield: Makes you Invincible for 1 Rotation. Then Attacks everyone in a 3x3 Radius at the Start of your Next turn (1 use)
2 refreshes ALL Uses!

Game history

Recorded games in which this character was selected.

GameTeamResult
S3 · Legacy Cup Game 4Astro Bears2nd
S3 · Game 29Smokey Salamanders4th
S3 · Game 28Ruby Raptors👑 Winner
S2 · Game 21Smokey Salamanders4th
S2 · Game 9Jelly Jets2nd

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 3Season 2Season 1

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 4S3 · Season 3 PlayoffsS3 · Season 3 Act 5S2 · Season 2 PlayoffsS2 · Season 2 Regular SeasonS1 · Season 1 PlayoffsS1 · Season 1 Regular Season

Version history

Official rules changes are protected historical data.

v3

minor text update

  • Ability text
    Previous
    At the Start of every Turn you can … : Attack Like normal (infinate use) Missile: Infinate Range, Attack Like normal (3 uses) Metal Blades: Attack with green and lower the enemies defense by 2 for … Enemy after a normal Attack. In … . If the enemy physically touches another enemy, they pass
it
off
(
Cannot
be
passed
you
your
team
)
(
1
use
)
…
(
1
use
)
3
Kills
refreshes
ALL
uses
New
At the Start of your Turn, you can choose … You can use... Mega Buster: Attack Like Normal (Unlimited Use) Missile: Infinite Range, Green Attack (3 uses) Metal Blades: Attack with Green and lower the enemies Defense by 2 for … Enemy after a Normal Attack. In … . If the Sticken Enemy is 0 Range away From another Character, they can choose to pass it off (1 use) … (1 use) 2 Kills refreshes ALL Uses!
v2

minor balance update

  • AbilityMega LegendsArsenal
  • Ability type—Utility
  • Ability text
    Previous
    —
    New
    At the Start of every Turn you can choose which Weapon to equipt. You can use Mega Buster: Attack Like normal (infinate use) Missile: Infinate Range, Attack Like normal (3 uses) Metal Blades: Attack with green and lower the enemies defense by 2 for the Attack (3 uses) Crash Bomb: Sticks to an Enemy after a normal Attack. In 2 Rotations it will Deal 15^4 to whoever its stuck to. If the enemy physically touches another enemy, they pass it off (Cannot be passed you your team) (1 use) Leaf Shield: Makes you Invincible for 1 Rotation. Then Attacks everyone in a 3x3 Radius at the Start of your Next turn (1 use) 3 Kills refreshes ALL uses
  • Speed34
v1

initial release

  • ReleaseInitial documented version.