Character
MatPat
Current card statistics
- Base attack
- 72
- Green attack
- 102
- Health
- 85
- Blue attack
- 52
- Red attack
- 82
- Range
- 1
- Defense
- 5
- Speed
- 4
Rank comparison
Against Diamond cards
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
Utility
Game Theory
At the Start of your Turn, you may Choose which Form MatPat is in! Food Theory: Attack with Base, Pick a Character on the Board to Gain 10 Shield Film Theory: Attack with Red, Pick a Character on the Board to Gain +2 Speed Style Theory: Attack with Blue, Pick a Character on the Board to Gain +1 Defense Game Theory: Attack with Green, Pick a Character on the Board to Gain Green +1 Attack and a Seperate Character to Suffer -1 Defense These Buffs Normally last 1 Rotation. However, if you give the Same Buff/Nerf to the Same Character in Back-to-Back Turns, they Retain the Previous Buff/Nerf and it Stacks
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S3 · Game 25 | Purple Dragons | 2nd |
| S2 · Game 21 | Ruby Raptors | 2nd |
| S2 · Game 2 | Smokey Salamanders | 3rd |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
minor text update
- Ability type
SelfTriggerUtility - Ability textPrevious
Eachturnrolla4sideddietodecideyourTheory1=Food Theory: Attack with Base,Gain2DefenseandGiveanyCharacter20Health2=Film Theory: Attack with Red,Gain2SpeedandGiveAnyCharacter2 Speed3=Style Theory: Attack with Blue,Gain2Speed,1Defense