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Board Wars Archive

Official records and community knowledge, kept distinct.

Board Wars/Characters/MatPat

Character

MatPat

Current card statistics

Base attack
72
Green attack
102
Health
85
Blue attack
52
Red attack
82
Range
1
Defense
5
Speed
4

Rank comparison

Against Diamond cards

164 cards
Base attack72Avg 8.22 · Avg Tier 2.04↓ 1.22 below · ↓ Lower tier
Green attack102Avg 9.58 · Avg Tier 2.36↑ 0.42 above · ↓ Lower tier
Blue attack52Avg 6.32 · Avg Tier 2.05↓ 1.32 below · ↓ Lower tier
Red attack82Avg 8.23 · Avg Tier 2.11↓ 0.23 below · ↓ Lower tier
Health85Avg 90.68↓ 5.68 below
Range1Avg 1.98↓ 0.98 below
Defense5Avg 4.77↑ 0.23 above
Speed4Avg 4.31↓ 0.31 below

Printed attack and damage tier are compared separately.

MatPat artwork
Status
Active
Current version
v3
Generation
Generation 4
Rank
DIAMOND
Suit
YT
Games
4
Wins
0
Average placement
2.25

Ability

Current official ability text for this character version.

Utility

Game Theory

At the Start of your , you may Choose which Form MatPat is in!
Food Theory: Attack with Base, Pick a Character on the Board to Gain 10 Shield
Film Theory: Attack with Red, Pick a Character on the Board to Gain +2
Style Theory: Attack with Blue, Pick a Character on the Board to Gain +1
Game Theory: Attack with Green, Pick a Character on the Board to Gain Green +1 Attack and a Seperate Character to Suffer -1 Defense
These Buffs Normally last 1 .
However, if you give the Same Buff/Nerf to the Same Character on Consecutive Turns, they Retain the Previous Buff/Nerf and it Stacks

Game history

Recorded games in which this character was selected.

GameTeamResult
S4 · Game 9Mama Llamas2nd
S3 · Game 25Purple Dragons2nd
S2 · Game 21Ruby Raptors2nd
S2 · Game 2Smokey Salamanders3rd

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 4Season 3Season 2

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 2S3 · Season 3 PlayoffsS3 · Season 3 Act 5S2 · Season 2 PlayoffsS2 · Season 2 Regular Season

Version history

Official rules changes are protected historical data.

v3

minor text update

  • Ability text
    Previous
    At the Start … MatPat is in! Food Theory: Attack … to Gain 10 Shield Film Theory: Attack … Gain +2 Speed Style Theory: Attack … Gain +1 Defense Game Theory: Attack … to Suffer -1 Defense These Buffs Normally last 1 Rotation. However, if you … the Same Character in Back-to-Back Turns
,
they
…
and
it
Stacks
New
At the Start … to Gain 10 ShieldFilm Theory: Attack … Gain +2 SpeedStyle Theory: Attack … Gain +1 DefenseGame Theory: Attack … to Suffer -1 DefenseThese Buffs Normally last … the Same Character on Consecutive Turns, they … and it Stacks
v2

minor text update

  • Ability typeSelfTriggerUtility
  • Ability text
    Previous
    Each turn roll a 4 sided die to decide your Theory 1=Food Theory: Attack with Base, Gain 2 Defense and Give any Character 20 Health 2=Film Theory: Attack with Red, Gain 2 Speed and Give Any Character 2 Speed 3=Style Theory: Attack with Blue, Gain 2 Speed, 1 Defense and Give any character 1 Defense 4=Game Theory: Attack with Green, Gain a Upgraded Dice Tier and Give any Enemy Character -2 Defense
    New
    At the Start of your Turn, you may Choose which Form MatPat is in! Food Theory: Attack with Base, Pick a Character on the Board to Gain 10 Shield Film Theory: Attack with Red, Pick a Character on the Board to Gain +2 Speed Style Theory: Attack with Blue, Pick a Character on the Board to Gain +1 Defense Game Theory: Attack with Green
v1

initial release

  • ReleaseInitial documented version.
,
Pick
a
Character
on
the
Board
to
Gain
Green
+
1
Attack
and
a
Seperate
Character
to
Suffer
-1
Defense
These
Buffs
Normally
last
1
Rotation
.
However
,
if
you
give
the
Same
Buff
/
Nerf
to
the
Same
Character
in
Back-to-Back
Turns
,
they
Retain
the
Previous
Buff
/
Nerf
and
it
Stacks