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Official records and community knowledge, kept distinct.

Board Wars/Characters/Lucas

Character

Lucas

Current card statistics

Base attack
82
Green attack
102
Health
85
Blue attack
52
Red attack
62
Range
3
Defense
4
Speed
4

Rank comparison

Against Diamond cards

169 cards
Base attack82Avg 8.14 · Avg Tier 2.05↓ 0.14 below · ↓ Lower tier
Green attack102Avg 9.54 · Avg Tier 2.36↑ 0.46 above · ↓ Lower tier
Blue attack52Avg 6.31 · Avg Tier 2.06↓ 1.31 below · ↓ Lower tier
Red attack62Avg 8.14 · Avg Tier 2.12↓ 2.14 below · ↓ Lower tier
Health85Avg 90.48↓ 5.48 below
Range3Avg 1.93↑ 1.07 above
Defense4Avg 4.75↓ 0.75 below
Speed4Avg 4.3↓ 0.3 below

Printed attack and damage tier are compared separately.

Lucas artwork
Status
Active
Current version
v3
Generation
Generation 3
Rank
DIAMOND
Suit
GM
Games
5
Wins
2
Average placement
2.40

Ability

Current official ability text for this character version.

Actional

PSI

Each Turn, Lucas freely Rolls a D-4 to See what Buffs he can Give to Himself or his Team. But Each Turn the Buffs change... You can forgo the Reward to Select a Buff from a Prior Turn Instead (Buffs last 1 Rotation except Healing) (Turn 1) 1:+5 Shield | 2:+1 Speed | 3:+1 Defense | 4:+3 Attack (Turn 2) 1:+10 Shield | 2:+2 Speed | 3:+1 Defense | 4:+5 Attack (Turn 3) 1:+15 Shield | 2:+3 Speed | 3:+2 Defense | 4:+10 Attack (Turn 4) 1:+20 Shield | 2:+4 Speed | 3:+2 Defense | 4:+10 Attack (Turn 5) 1:+20 Shield | 2:+4 Speed | 3:+3 Defense | 4:Upgraded Attack (Turn 6) 1:+25 Shield | 2:+5 Speed | 3:+3 Defense | 4:Upgraded Green Attack (Turn 7) 1:+10 Shield and Max HP | 2:Steal Any Item | 3:+2 Ability Rolls | 4:Upgraded Green Attack (Turn 8) 1:+10 Shield and Max HP | 2:Steal Any Item | 3:+2 Ability Rolls | 4:Upgraded +5 Attack (Turn 9) 1:+15 Shield and Max HP | 2:Teleport 1 Character | 3:+3 Ability Rolls | 4:Upgraded +5 Attack (Turn 10) 1:+20 Shield and Max HP | 2:Teleport 2 Characters | 3:+3 Ability Rolls | 4:Upgraded +10 Attack (Turn 11) 1:+20 Shield and Max HP | 2:Teleport 3 Characters | 3:+3 Ability Rolls | 4:Double Upgraded +10 Attack (Turn 12+) 1:+30 Shield and Max HP | 2:Teleport 1 Tile | 3:Deal 50 Damage to a Tile | 4:Revive a Dead Character

Game history

Recorded games in which this character was selected.

GameTeamResult
S3 · Legacy Cup Game 3Los Cuties2nd
S3 · Game 29Mama Llamas👑 Winner
S3 · Game 25Astro Bears4th
S2 · Legacy Cup Game 1Los Cuties4th
S1 · Legacy Cup Game 2Mama Llamas👑 Winner

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 3Season 2Season 1

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 5S3 · Season 3 PlayoffsS3 · Season 3 Act 5S2 · Season 2 PlayoffsS2 · Season 2 Regular SeasonS1 · Season 1 PlayoffsS1 · Season 1 Regular Season

Version history

Official rules changes are protected historical data.

v3

minor text update

  • Ability text
    Previous
    Lucas Each Turn freely … 1:+5 Health | 2:+ … 1:+10 Health | 2:+ … 1:+15 Health | 2:+ … 1:+20 Health | 2:+ … 1:+20 Health | 2:+ … 1:+25 Health | 2:+ … 1:+10 Healing and Max Health | 2:
Steal
…
1
:
+
10
Healing
and
Max
Health
|
2
:
Steal
…
1
:
+
15
Healing
and
Max
Health
|
2
:
Teleport
…
1
:
+
20
Healing
and
Max
Health
|
2
:
Teleport
…
1
:
+
20
Healing
and
Max
Health
|
2
:
Teleport
…
1
:
+
30
Healing
and
Max
Health
|
2
:
Teleport
…
a
Dead
Character
New
Each Turn, Lucas freely Rolls a … can Give to Himself or his Team. But … change... You can forgo the Reward to Select a Buff from a Prior Turn Instead (Buffs last 1 Rotation except Healing) (Turn 1) 1:+5 Shield | 2:+ … +3 Attack (Turn 2) 1:+10 Shield | 2:+ … +5 Attack (Turn 3) 1:+15 Shield | 2:+ … +10 Attack (Turn 4) 1:+20 Shield | 2:+ … +10 Attack (Turn 5) 1:+20 Shield | 2:+ … :Upgraded Attack (Turn 6) 1:+25 Shield | 2:+ … Green Attack (Turn 7) 1:+10 Shield and Max HP | 2:Steal … Green Attack (Turn 8) 1:+10 Shield and Max HP | 2:Steal … +5 Attack (Turn 9) 1:+15 Shield and Max HP | 2:Teleport … +5 Attack (Turn 10) 1:+20 Shield and Max HP | 2:Teleport … +10 Attack (Turn 11) 1:+20 Shield and Max HP | 2:Teleport … +10 Attack (Turn 12+) 1:+30 Shield and Max HP | 2:Teleport … a Dead Character
v2

minor balance update

  • Ability text
    Previous
    You can use your Action, then choose to roll a Offense or Defense Dice... Offense{1=PSI Fire: Double your Damage at the end of your Attack. 2=PSI Freeze: The Character you Attack loses half their Speed for 1 Rotation. 3=PSI Thunder: The Team you Attack must choose 1 character to lose their Action. 4=PSI Magnet: Move any Character on the Board 4 Spaces.}Defense{1=PSI Shield: Gives +2 Defense to anyone on your Team. 2=PSI Counter: If someone Attacks YOU this rotation, half the damage they deal is deflected back to them. 3=PSI Heal: Give 30 Health to anyone on your Team 4=PSI Love: Steal 10 Health from each Character on Another Team and add it to your own.}
    New
    Lucas Each Turn freely Rolls a D-4 to See what Buffs he can Give to his Team. But Each Turn the Buffs change... (Buffs last 1 Rotation except Healing) (1) 1:+5 Health | 2:+1 Speed | 3:+1 Defense | 4:+3 Attack (2) 1:+10 Health | 2:+2 Speed | 3:+1 Defense | 4:+5 Attack (3)
v1

initial release

  • ReleaseInitial documented version.
1
:
+
15
Health
|
2
:
+
3
Speed
|
3
:
+
2
Defense
|
4
:
+
10
Attack
(
4
)
1
:
+
20
Health
|
2
:
+
4
Speed
|
3
:
+
2
Defense
|
4
:
+
10
Attack
(
5
)
1
:
+
20
Health
|
2
:
+
4
Speed
|
3
:
+
3
Defense
|
4
:
Upgraded
Attack
(
6
)
1
:
+
25
Health
|
2
:
+
5
Speed
|
3
:
+
3
Defense
|
4
:
Upgraded
Green
Attack
(
7
)
1
:
+
10
Healing
and
Max
Health
|
2
:
Steal
Any
Item
|
3
:
+
2
Ability
Rolls
|
4
:
Upgraded
Green
Attack
(
8
)
1
:
+
10
Healing
and
Max
Health
|
2
:
Steal
Any
Item
|
3
:
+
2
Ability
Rolls
|
4
:
Upgraded
+
5
Attack
(
9
)
1
:
+
15
Healing
and
Max
Health
|
2
:
Teleport
1
Character
|
3
:
+
3
Ability
Rolls
|
4
:
Upgraded
+
5
Attack
(
10
)
1
:
+
20
Healing
and
Max
Health
|
2
:
Teleport
2
Characters
|
3
:
+
3
Ability
Rolls
|
4
:
Upgraded
+
10
Attack
(
11
)
1
:
+
20
Healing
and
Max
Health
|
2
:
Teleport
3
Characters
|
3
:
+
3
Ability
Rolls
|
4
:
Double
Upgraded
+
10
Attack
(
12
+
)
1
:
+
30
Healing
and
Max
Health
|
2
:
Teleport
1
Tile
|
3
:
Deal
50
Damage
to
a
Tile
|
4
:
Revive
a
Dead
Character