Character
John Cena
Current card statistics
- Base attack
- 124
- Green attack
- 154
- Health
- 140
- Blue attack
- 104
- Red attack
- 144
- Range
- 1
- Defense
- 5
- Speed
- 4
Rank comparison
Against Series cards
Base attack124Avg 11.19 · Avg Tier 4↑ 0.81 above
Green attack154Avg 14.12 · Avg Tier 4↑ 0.88 above
Blue attack104Avg 9.38 · Avg Tier 4↑ 0.62 above
Red attack144Avg 12.27 · Avg Tier 4↑ 1.73 above
Health140Avg 133.85↑ 6.15 above
Range1Avg 2.46↓ 1.46 below
Defense5Avg 5.92↓ 0.92 below
Speed4Avg 5.23↓ 1.23 below
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
Trigger
Super Cena
If John Cena is at 50% Health or Lower, he immediately becomes "Super Cena" In Super Cena form, he gains (Green Attk, +4 Spd, +3 Def). In this Form, he can Use his Action to Remove ALL Defense from an Enemy in Range
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S3 · Game 6 | Barbeque Beavers | 4th |
| S3 · Game 3 | Smokey Salamanders | 2nd |
| S2 · Game 20 | Mama Llamas | 3rd |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v3
minor text update
- Ability textPreviousIf John Cena … form, he
has(Green Attk, … from an EnemyNewIf John Cena … form, he gains (Green Attk, … from an Enemy in Range
v2
minor balance update
- Ability type
—Trigger - Ability textPrevious
—NewIf John Cena is at 50% Health or Lower, he