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Board Wars Archive

Official records and community knowledge, kept distinct.

Board Wars/Characters/Jelly Boy

Character

Jelly Boy

Current card statistics

Base attack
7
Green attack
8
Health
65
Blue attack
5
Red attack
6
Range
1
Defense
3
Speed
3

Rank comparison

Against Gold cards

135 cards
Base attack7Avg 7.47↓ 0.47 below
Green attack8Avg 9.16 · Avg Tier 2↓ 1.16 below
Blue attack5Avg 5.12↓ 0.12 below
Red attack6Avg 7.27 · Avg Tier 2↓ 1.27 below
Health65Avg 69.88↓ 4.88 below
Range1Avg 1.96↓ 0.96 below
Defense3Avg 3.87↓ 0.87 below
Speed3Avg 3.82↓ 0.82 below

Printed attack and damage tier are compared separately.

Jelly Boy artwork
Status
Active
Current version
v4
Generation
Generation 2
Rank
GOLD
Suit
GM
Games
7
Wins
1
Average placement
2.86

Ability

Current official ability text for this character version.

Utility

Jelly Shift

At the Start of your , Jelly Boy can pick which Mode he is in.
Duck Mode: An Enemy can only Attack you if they are in your
Submarine Mode: Can Freely move across and Teleport through Water. But has NO on Land.
Pogo Stick Mode: +5 Speed but no .
Cannon Mode: +5 and +5 Attack.
Spring Mode: Move enemy to an Adjacent after Attack.
Lightbulb Mode: Reveal anything that may be hidden in your Tile.
Rocket Mode: Deal a D-10 Worth of Damage to any Character on the Board.
Bomb Mode: If you Die, blow up like King Bobomb
Balloon Mode: Act as a Vehicle and Carry 1 Teammate with +3 Speed

Game history

Recorded games in which this character was selected.

GameTeamResult
S4 · Game 11Mama Llamas3rd
S3 · Legacy Cup Game 4Astro Bears2nd
S3 · Game 11Los Cuties4th
S3 · Game 9Jelly Jets2nd
S2 · Game 10Ruby Raptors4th
S1 · Legacy Cup Game 3Barbeque Beavers👑 Winner
S1 · Game 14Smokey Salamanders4th

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 3Season 2Season 1

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 2S3 · Season 3 PlayoffsS3 · Season 3 Act 2S2 · Season 2 PlayoffsS2 · Season 2 Regular SeasonS1 · Season 1 PlayoffsS1 · Season 1 Regular Season

Version history

Official rules changes are protected historical data.

v4

minor text update

  • Ability text
    Previous
    At the Start of your Turn, you can pick which Mode you are in. Duck Mode: You cannot be Attacked Unless the Enemy is on Your Space. Submarine Mode: Can freely move across and teleport through water (No Speed on Land) Pogo Stick Mode: +5 Speed but no Action. Cannon Mode: +5
Range
and
+
5
Attack
.
Spring
Mode
:
Move
…
Tile
after
Attack
.
Lightbulb
Mode
:
Reveal
…
in
your
Tile
.
Rocket
Mode
:
Deal
…
on
the
Board
.
Bomb
Mode
:
If
you
die
,
blow
up
like
King
Bobomb
(
Hurts
your
team
too
)
Balloon
Mode
:
Act
…
with
+
3
Speed
New
At the Start of your Turn, Jelly Boy can pick which Mode he is in.Duck Mode: An Enemy can only Attack you if they are in your SpaceSubmarine Mode: Can Freely move across and Teleport through Water. But has NO Speed on Land.Pogo Stick Mode: … : If you Die, blow up … with +3 Speed
v3

minor text update

  • Ability text
    Previous
    At the Start of your turn you can pick … Duck Mode: Cannot be hit with ranged attack. Submarine Mode: … Rocket Mode: Teleport Anywhere, if its to an Enemy you can use your Action to Deal 10 Damage to them. Bomb Mode: … with +3 Speed
    New
    At the Start of your Turn, you can pick … Duck Mode: You cannot be Attacked Unless the Enemy is on Your Space. Submarine Mode: … Move enemy to an Adjacent Tile after … Rocket Mode: Deal a D-10 Worth of Damage to any Character on the Board. Bomb Mode: … with +3 Speed
v2

minor balance update

  • Ability text
    Previous
    At the Start … : Teleport to enemy and deal 25 Damage to them … with +3 Speed (Lasts all Game)
    New
    At the Start … Mode: Teleport Anywhere, if its to an Enemy you can use your Action to Deal 10 Damage to them. … with +3 Speed
v1

initial release

  • ReleaseInitial documented version.