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Board Wars Archive

Official records and community knowledge, kept distinct.

Board Wars/Characters/Jelly Boy

Character

Jelly Boy

Current card statistics

Base attack
7
Green attack
8
Health
65
Blue attack
5
Red attack
6
Range
1
Defense
3
Speed
3

Rank comparison

Against Gold cards

133 cards
Base attack7Avg 7.47↓ 0.47 below
Green attack8Avg 9.13 · Avg Tier 2↓ 1.13 below
Blue attack5Avg 5.12↓ 0.12 below
Red attack6Avg 7.13 · Avg Tier 2↓ 1.13 below
Health65Avg 70.18↓ 5.18 below
Range1Avg 1.97↓ 0.97 below
Defense3Avg 3.85↓ 0.85 below
Speed3Avg 3.81↓ 0.81 below

Printed attack and damage tier are compared separately.

Jelly Boy artwork
Status
Active
Current version
v3
Generation
Generation 2
Rank
GOLD
Suit
GM
Games
6
Wins
1
Average placement
2.83

Ability

Current official ability text for this character version.

Utility

Jelly Shift

At the Start of your Turn, you can pick which Mode you are in. Duck Mode: You cannot be Attacked Unless the Enemy is on Your Space. Submarine Mode: Can freely move across and teleport through water (No Speed on Land) Pogo Stick Mode: +5 Speed but no Action. Cannon Mode: +5 Range and +5 Attack. Spring Mode: Move enemy to an Adjacent Tile after Attack. Lightbulb Mode: Reveal anything that may be hidden in your Tile. Rocket Mode: Deal a D-10 Worth of Damage to any Character on the Board. Bomb Mode: If you die, blow up like King Bobomb (Hurts your team too) Balloon Mode: Act as a Vehicle and Carry 1 Teammate with +3 Speed

Game history

Recorded games in which this character was selected.

GameTeamResult
S3 · Legacy Cup Game 4Astro Bears2nd
S3 · Game 11Los Cuties4th
S3 · Game 9Jelly Jets2nd
S2 · Game 10Ruby Raptors4th
S1 · Legacy Cup Game 3Barbeque Beavers👑 Winner
S1 · Game 14Smokey Salamanders4th

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 3Season 2Season 1

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 2S3 · Season 3 PlayoffsS3 · Season 3 Act 2S2 · Season 2 PlayoffsS2 · Season 2 Regular SeasonS1 · Season 1 PlayoffsS1 · Season 1 Regular Season

Version history

Official rules changes are protected historical data.

v3

minor text update

  • Ability text
    Previous
    At the Start of your turn you can pick … Duck Mode: Cannot be hit with ranged attack. Submarine Mode: … Rocket Mode: Teleport Anywhere, if its to an Enemy you can use your Action to Deal 10 Damage to them. Bomb Mode: … with +3 Speed
    New
    At the Start of your Turn,
you
can
pick
…
Duck
Mode
:
You
cannot
be
Attacked
Unless
the
Enemy
is
on
Your
Space
.
Submarine
Mode
:
…
Move
enemy
to
an
Adjacent
Tile
after
…
Rocket
Mode
:
Deal
a
D-10
Worth
of
Damage
to
any
Character
on
the
Board
.
Bomb
Mode
:
…
with
+
3
Speed
v2

minor balance update

  • Ability text
    Previous
    At the Start … : Teleport to enemy and deal 25 Damage to them … with +3 Speed (Lasts all Game)
    New
    At the Start … Mode: Teleport Anywhere, if its to an Enemy you can use your Action to Deal 10 Damage to them. … with +3 Speed
v1

initial release

  • ReleaseInitial documented version.