Character
Invincible
Current card statistics
- Base attack
- 72
- Green attack
- 102
- Health
- 100
- Blue attack
- 52
- Red attack
- 72
- Range
- 1
- Defense
- 4
- Speed
- 4
Rank comparison
Against Diamond cards
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
Passive / Economy
Invincible
Invincible has 2 Abilities... 1) Viltrumite: Each Time you Gain 10 Health, Gain 1 "Viltrum Point". A Viltrum Point can be Redeemed to Gain the Following Stat Increases... +1 Attack (1 Point) Exceeds 15 Attack Limit +1 Speed (3 Points) +1 Defense (5 Points) 2) Human: Gain 30 Health at the Start of Each Turn. If you Reach 0 Health you do not Die, Gain 10 Health at the Start of your Turn, and get back in the Game!
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S3 · Game 30 | Astro Bears | 👑 Winner |
| S3 · Game 27 | Los Cuties | 3rd |
| S2 · Game 12 | Purple Dragons | 👑 Winner |
| S1 · Game 7 | Barbeque Beavers | 4th |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
minor text update
- Ability
I Thought You Were StrongerInvincible - Ability type
ChargeUpPassive / Economy - Ability textPrevious
EveryTime youAttackanEnemy,andDon'tKillthem.YougainBuffsAccordingly...-10^2-15^2-10^3-15^3-10^4-15^4If youdoKillanEnemy,forWhateverReason.TheBuffLadderResetsNewInvincible has 2 Abilities... 1) Viltrumite: