At the Start of the Game, the Ice Crown will in with your Characters. Any Character can Pick-Up, Trade and Use the Ice Crown...
When Holding the Ice Crown you gain Green Attack and +4 .
The Keeper of the Crown is also Immortal from Any and All methods of .
At the End of Every , the Character Wearing the Crown must Roll a D-12.
If the Roll is Equal to or Less than, the Amount of Crown Rolls, the Crown will shift that Characters Loyalty to a Random (Alive) Team.
Character
Ice King
Current card statistics
- Base attack
- 6
- Green attack
- 6
- Health
- 70
- Blue attack
- 2
- Red attack
- 3
- Range
- 2
- Defense
- 3
- Speed
- 4
Rank comparison
Against Gold cards
Base attack6Avg 7.47↓ 1.47 below
Green attack6Avg 9.16 · Avg Tier 2↓ 3.16 below
Blue attack2Avg 5.12↓ 3.12 below
Red attack3Avg 7.27 · Avg Tier 2↓ 4.27 below
Health70Avg 69.88↑ 0.12 above
Range2Avg 1.96↑ 0.04 above
Defense3Avg 3.87↓ 0.87 below
Speed4Avg 3.82↑ 0.18 above
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
SelfTrigger
Ice Crown
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S3 · Game 13 | Jelly Jets | 4th |
| S2 · Game 13 | Los Cuties | 4th |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v3
minor text update
- Ability textPreviousAt the Start … Crown...
-WhenHolding the Ice … +4 Speed.-TheKeeper of the … of Killing.-Atthe End ofeveryTurn, theKeeperofthe Crown must Roll a D-12-Ifthe Roll is … , the Amountthishashappened, the Crown … Loyalty to aDifferent(Alive)