Character
Henry Stickman
Current card statistics
- Base attack
- 6
- Green attack
- 7
- Health
- 60
- Blue attack
- 5
- Red attack
- 6
- Range
- 1
- Defense
- 3
- Speed
- 4
Rank comparison
Against Gold cards
Base attack6Avg 7.47↓ 1.47 below
Green attack7Avg 9.13 · Avg Tier 2↓ 2.13 below
Blue attack5Avg 5.12↓ 0.12 below
Red attack6Avg 7.13 · Avg Tier 2↓ 1.13 below
Health60Avg 70.18↓ 10.18 below
Range1Avg 1.97↓ 0.97 below
Defense3Avg 3.85↓ 0.85 below
Speed4Avg 3.81↑ 0.19 above
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
Trigger
Choose Your Weapon
Every 3rd Turn (ex: 3, 6, 9, etc...) You May Activate 1 of the Following Abilities Falcon Punch: Upgrade Your Dice Tier for 1 Rotation Teleporter: Teleport Anywhere on the Board Call Charles: Deal 30 Damage to an Adjacent Tile Wonder Box: Gain 2 Random items
Game history
Recorded games in which this character was selected.
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v3
minor text update
- Ability type
ReChargeTrigger - Ability textPreviousYou
canChoose-FalconPunch: Upgrade Dice Tier(For1Turn)-Teleporter: Teleportanywhere-CallCharles:20Damage to an Adjacent Tile-WonderBox: GainaRandomitemResetsforeachKillNewEvery 3rd Turn (ex: 3, 6, 9, etc...) You May Activate 1 of the Following