Every 3rd (ex: 3, 6, 9, etc...) You May Activate 1 of the Following Abilities
Falcon Punch: Upgrade Your for 1
Teleporter: Teleport Anywhere on the Board
Call Charles: Deal 30 Damage to an Adjacent
Wonder Box: Gain 2 Random items
Character
Henry Stickman
Current card statistics
- Base attack
- 6
- Green attack
- 7
- Health
- 60
- Blue attack
- 5
- Red attack
- 6
- Range
- 1
- Defense
- 3
- Speed
- 4
Rank comparison
Against Gold cards
Base attack6Avg 7.47↓ 1.47 below
Green attack7Avg 9.16 · Avg Tier 2↓ 2.16 below
Blue attack5Avg 5.12↓ 0.12 below
Red attack6Avg 7.27 · Avg Tier 2↓ 1.27 below
Health60Avg 69.88↓ 9.88 below
Range1Avg 1.96↓ 0.96 below
Defense3Avg 3.87↓ 0.87 below
Speed4Avg 3.82↑ 0.18 above
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
Trigger
Choose Your Weapon
Game history
Recorded games in which this character was selected.
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v3
minor text update
- Ability type
ReChargeTrigger - Ability textPreviousYou
canChoose-FalconPunch: Upgrade Dice Tier(For1Turn)-Teleporter: Teleportanywhere-CallCharles:20Damage to an Adjacent Tile-WonderBox: GainaRandomitemResetsforeachKillNewEvery 3rd Turn (ex: 3, 6, 9, etc...) You May Activate 1 of the Following