Character
Donatello
Current card statistics
- Base attack
- 72
- Green attack
- 82
- Health
- 90
- Blue attack
- 42
- Red attack
- 52
- Range
- 2
- Defense
- 6
- Speed
- 4
Rank comparison
Against Diamond cards
Base attack72Avg 8.14 · Avg Tier 2.05↓ 1.14 below · ↓ Lower tier
Green attack82Avg 9.54 · Avg Tier 2.36↓ 1.54 below · ↓ Lower tier
Blue attack42Avg 6.31 · Avg Tier 2.06↓ 2.31 below · ↓ Lower tier
Red attack52Avg 8.14 · Avg Tier 2.12↓ 3.14 below · ↓ Lower tier
Health90Avg 90.48↓ 0.48 below
Range2Avg 1.93↑ 0.07 above
Defense6Avg 4.75↑ 1.25 above
Speed4Avg 4.3↓ 0.3 below
Printed attack and damage tier are compared separately.
Ability
Current official ability text for this character version.
Economy
Gadget
Every Turn you Gain 1 "Gadget Point". You can Spend these Gadget Points to give permanent Upgrades to any Character in your Range (Including Yourself)... Secret Tracker(1 Point) +5 Attack(1 Point) +1 Speed(3 Points) +1 Defense(3 Points) Upgraded Attack(5 Points) You Gain +3 Gadget Points when YOU get a Kill. You gain +2 Gadget Points when a Character, that has been Upgraded by you, gets a Kill.
Game history
Recorded games in which this character was selected.
| Game | Team | Result |
|---|---|---|
| S2 · Game 21 | Smokey Salamanders | 4th |
| S2 · Game 14 | Jelly Jets | 3rd |
Availability
Season-pool announcements and exact act availability are tracked separately.
Version history
Official rules changes are protected historical data.
v2
minor balance update
- Ability
Gadget - Ability type
—Economy - Ability textPrevious
—NewEvery Turn you Gain 1 "Gadget Point". You can Spend these Gadget Points to give permanent Upgrades to any Character in your Range (Including Yourself)... Secret Tracker(1 Point) +5 Attack(1 Point) +1 Speed(3 Points) +1 Defense(3 Points) Upgraded Attack(5