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Board Wars/Characters/Bowser

Character

Bowser

Current card statistics

Base attack
82
Green attack
73
Health
100
Blue attack
62
Red attack
102
Range
1
Defense
6
Speed
4

Rank comparison

Against Diamond cards

169 cards
Base attack82Avg 8.14 · Avg Tier 2.05↓ 0.14 below · ↓ Lower tier
Green attack73Avg 9.54 · Avg Tier 2.36↓ 2.54 below · ↑ Higher tier
Blue attack62Avg 6.31 · Avg Tier 2.06↓ 0.31 below · ↓ Lower tier
Red attack102Avg 8.14 · Avg Tier 2.12↑ 1.86 above · ↓ Lower tier
Health100Avg 90.48↑ 9.52 above
Range1Avg 1.93↓ 0.93 below
Defense6Avg 4.75↑ 1.25 above
Speed4Avg 4.3↓ 0.3 below

Printed attack and damage tier are compared separately.

Bowser artwork
Status
Active
Current version
v3
Generation
Generation 2
Rank
DIAMOND
Suit
GM
Games
6
Wins
3
Average placement
1.83

Ability

Current official ability text for this character version.

Economy

King Koopa

Throughout the Game, Bowser will Gain "Koopa Points"! He gains 3 Points At the Start of Each Turn, and 10 Points when he or a Minion gets a Kill. Points can be Redeemed At the Start of Your Turn, to Spawn Minions on an Adjacent Space. The Minions are as follows... (1) Goomba: (7 Attk, 1 Rng, 3 Spd, 3 Def, 25 HP) He can only Use his Action to Attack (2) Koopa Troopa: (15 Attk, 1 Rng, 5 Spd, 4 Def, 50 HP) When he Dies, he gets 1 Final Attack on whoever Killed him (5) Hammer Bro: (7^2 Attk, 5 Rng, 5 Spd, 4 Def, 35 HP) His Attacks hit every Enemy within his Range (7) Shy Guy: (9 Attk, 1 Rng, 7 Spd, 6 Def, 20 HP

Game history

Recorded games in which this character was selected.

GameTeamResult
S3 · Legacy Cup Game 5Smokey Salamanders2nd
S3 · Game 24Barbeque Beavers👑 Winner
S3 · Game 23Ruby Raptors👑 Winner
S3 · Game 22Smokey Salamanders👑 Winner
S2 · Game 16Barbeque Beavers3rd
S1 · Game 14Mama Llamas3rd

Availability

Season-pool announcements and exact act availability are tracked separately.

Season pool

Season 4Season 3Season 2Season 1

Revealed acts

S4 · Season 4 PlayoffsS4 · Season 4 Act 1S3 · Season 3 PlayoffsS3 · Season 3 Act 4S2 · Season 2 PlayoffsS2 · Season 2 Regular SeasonS1 · Season 1 PlayoffsS1 · Season 1 Regular Season

Version history

Official rules changes are protected historical data.

v3

minor text update

  • Ability text
    Previous
    Throughout the Game, … ! He gains 5 Points Each Turn, and 15 Points when he … Points can be redeemed to Spawn Minions … 25 HP) Has no Regular Action, meaning he can only Attack (2) … his Range (10)Shy Guy: (9 Attk, 1 Rng, 5 Spd, 5 Def, 30 HP
)
He can Use his Action to Steal an Item from an Enemy within Range
(
7
) Dry Bones: (
15 Attk, 1 Rng, 4 Spd, 4 Def, 30 HP
)
If he Dies, at the End of your Next Turn he Revives
(
15
) Kamek: (
8^2 Attk, 4 Rng, 4 Spd, 5 Def, 60 HP
)
She can use her Action, to Teleport herself or a Teammate within Range, to Any Space
)
He
…
within
Range
(
10
)
Dry
Bones
:
…
)
If
he
dies
,
in
1
Rotation
he
Revives
(
20
)
Kamek
:
(
8
…
,
to
Any
Tile
New
Throughout the Game, … ! He gains 3 Points At the Start of Each Turn, and 10 Points when he … Points can be Redeemed At the Start of Your Turn, to Spawn Minions … .. (1) Goomba: (7 … 25 HP) He can only Use his Action to Attack (2) Koopa Troopa: ( … him (5) Hammer Bro: ( … his Range (7) Shy Guy: (9 Attk, 1 Rng, 7 Spd, 6 Def, 20 HP) He … within Range (7) Dry Bones: ( … ) If he Dies, at the End of your Next Turn he Revives (15) Kamek: (8^ … , to Any Space
v2

minor balance update

  • AbilityGiga BowserKing Koopa
  • Ability typeReChargeEconomy
  • Ability text
    Previous
    When activated he gains a boost of +2 Defense, +3 Speed and Green Upgraded Dice Tier... He can use an action to use Fire Breath: Deal 20 damage to a 3x3 radius (Lasts 2 Rotations) Gains 1 extra Giga Turn for each Kill
    New
    Throughout the Game, Bowser will Gain "Koopa Points"! He gains 5 Points Each Turn, and 15 Points when he or a Minion gets a Kill. Points can be redeemed to Spawn Minions on an Adjacent Space. The Minions are as follows... (1)Goomba: (7 Attk, 1 Rng, 3 Spd, 3 Def, 25 HP) Has no Regular Action, meaning he can only Attack (2)Koopa Troopa: (15 Attk, 1 Rng, 5 Spd, 4 Def, 50 HP) When he Dies, he gets 1 Final Attack on whoever Killed him (5)Hammer Bro: (7^2 Attk, 5 Rng, 5 Spd, 4 Def, 35 HP) His Attacks hit every Enemy within his Range (10)Shy Guy: (9 Attk, 1 Rng, 5 Spd, 5 Def, 30 HP) He can Use his Action to Steal an Item from an Enemy within Range (10)Dry Bones: (15 Attk, 1 Rng, 4 Spd, 4 Def, 30 HP) If he dies, in 1 Rotation he Revives (20)Kamek: (8^2 Attk, 4 Rng, 4 Spd, 5 Def, 60 HP) She can use her Action, to Teleport herself or a Teammate within Range, to Any Tile
  • Base damage88^2
  • Green damage97^3
  • Blue damage76^2
  • Red damage810^2
  • Speed34
  • Range21
  • Health85100
  • Defense46
  • RankGOLDDIAMOND
v1

initial release

  • ReleaseInitial documented version.